how to make a meteor template helper re-run/render after another template has rendered?
handlebars.js, javascript, meteor
Solution
You need a dependency in the template that you want to rerun. There are few possibilities, depending on what data you want to get.
For example, you can set a reactive marker in the `content` template that will notify `renderNav` that it's done with drawing.
Template.contentWidnow.rendered = function() {
...
// Set this on the very end of rendered callback.
Session.set('contentWindowRenderMark', '' +
new Date().getTime() +
Math.floor(Math.random() * 1000000) );
}
Template.renderNav.contentData = function() {
// You don't have to actually use the mark value,
// but you need to obtain it so that the dependency
// is registered for this helper.
var mark = Session.get('contentWindowRenderMark');
// Get the data you need and prepare for displaying
...
}
With further information you've provided, we can create such code:
content.js
Content = {};
Content._dep = new Deps.Dependency;
contentWindow.js
Template.contentWidnow.rendered = function() {
Content.headers = this.findAll(':header');
Content._dep.changed();
}
renderNav.js
Template.renderNav.contentData = function() {
Content._dep.depend();
// use Content.headers here
...
}
Problem
I have a template helper called {{renderNav}} in a template Nav e.g. ``` Template.Nav.renderNav ``` and within that helper function I want to parse the rendered output of another helper within a different template For example the helper ``` Template.contentWindow.content ``` which provides the html for ``` {{content}} ``` and my renderNav helper wants to part the html that replaces {{content}} to generate the html for ``` {{renderNav}} ``` how would I do this? right now the {{renderNav}} helper executes for or runs more quickly and so it is unable to parse the html that replaces {{content}} @Hugo - I did the following in my code as you suggested ``` Template.contentWindow.rendered = function() { debugger; return Session.set('entryRendered', true); }; Template.Nav.renderNav = function() { debugger; var forceDependency; return forceDependency = Session.get('entryRendered'); }; ``` When I run it, the debugger first stops when executing the renderNav helper. (Which makes sense with what I am seeing in terms of the race condition). Then contentWindow renders and I hit the breakpoint above the Session.set('entryRendered', true). But then the renderNav doesn't run again as you suggest it should. Did I misinterpret or incorrectly implement your suggestion?