Hide view with animation and set visibility to gone without flash the screen
android, animation
Solution
using onAnimationEnd from setAnimationListener and setFillEnabled solve my problem.
Animation animation=new TranslateAnimation(0, 0, 0, -rLayout.getHeight());
animation.setFillEnabled(true);
animation.setDuration(1000);
animation.setAnimationListener(new AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
// TODO Auto-generated method stub
}
@Override
public void onAnimationRepeat(Animation animation) {
// TODO Auto-generated method stub
}
@Override
public void onAnimationEnd(Animation animatiofillAftern) {
// TODO Auto-generated method stub
// mainBoardLinear.removeView(rLayout);
rLayout.setVisibility(View.GONE);
}
});
mainBoardLinear.startAnimation(animation);
Problem
i want to hide dicelayout (dicelout was in mainboardlinear) but when animation finished the screen flashed because of View.GONE! if i set setfillafter to true and clear View.GONE, i do not have the flash problem anymore but my scrollview in mainboardlinear can't be scrolled in this case! ``` final RelativeLayout rLayout=(RelativeLayout)findViewById(R.id.dicelayout); Animation animation=new TranslateAnimation(0, 0, 0, -rLayout.getHeight()); animation.setFillAfter(false); animation.setFillBefore(true); animation.setDuration(1000); ((LinearLayout)findViewById(R.id.mainboardlinear)).startAnimation(animation); Thread t=new Thread(new Runnable() { public void run() { try { Thread.sleep(999); runOnUiThread(new Runnable() { public void run() { rLayout.setVisibility(View.GONE); } }); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); t.start(); ```