Thread.Sleep vs Task.Delay?
c#, multithreading, task
Solution
The documentation on MSDN is disappointing, but decompiling `Task.Delay` using Reflector gives more information:
public static Task Delay(int millisecondsDelay, CancellationToken cancellationToken)
{
if (millisecondsDelay < -1)
{
throw new ArgumentOutOfRangeException("millisecondsDelay", Environment.GetResourceString("Task_Delay_InvalidMillisecondsDelay"));
}
if (cancellationToken.IsCancellationRequested)
{
return FromCancellation(cancellationToken);
}
if (millisecondsDelay == 0)
{
return CompletedTask;
}
DelayPromise state = new DelayPromise(cancellationToken);
if (cancellationToken.CanBeCanceled)
{
state.Registration = cancellationToken.InternalRegisterWithoutEC(delegate (object state) {
((DelayPromise) state).Complete();
}, state);
}
if (millisecondsDelay != -1)
{
state.Timer = new Timer(delegate (object state) {
((DelayPromise) state).Complete();
}, state, millisecondsDelay, -1);
state.Timer.KeepRootedWhileScheduled();
}
return state;
}
Basically, this method is just a timer wrapped inside of a task. So yes, you can say it's just like timer.
Problem
I know that `Thread.Sleep` blocks a thread. But does `Task.Delay` also block? Or is it just like `Timer` which uses one thread for all callbacks (when not overlapping)? (this question doesn't cover the differences)