Get a font filename based on the font handle (HFONT)
c++, qt, windows
Solution
The Windows API Font and Text Functions doesn't contain a function that returns the filename of a font. So a more creative solution has to be worked out.
The solution is to use the `GetFontData` function, which will give us the exact copy of the original font file. The only thing that's left is comparing this data with the contents of all installed/known fonts.
Lookup table
We will first create a lookup table (`FontList`) of all installed/known fonts:
#define FONT_FINGERPRINT_SIZE 256
struct FontListItem
{
std::string FileName;
int FingerPrintOffset;
char FingerPrint[FONT_FINGERPRINT_SIZE];
};
std::multimap< size_t, std::shared_ptr<FontListItem> > FontList;
The `FingerPrint` is a random part read from the font file in order to distinguish between fonts of the same filesize. You could also use a hash (f.e. SHA1) of the complete file to establish this.
Adding fonts
Method for adding a single font to this list is pretty straightforward:
void AddFontToList(const std::string& fontFileName)
{
std::ifstream file(fontFileName, std::ios::binary | std::ios::ate);
if (!file.is_open())
return;
size_t fileSize = file.tellg();
if (fileSize < FONT_FINGERPRINT_SIZE)
return;
std::shared_ptr<FontListItem> fontListItem(new FontListItem());
fontListItem->FileName = fontFileName;
fontListItem->FingerPrintOffset = rand() % (fileSize - FONT_FINGERPRINT_SIZE);
file.seekg(fontListItem->FingerPrintOffset);
file.read(fontListItem->FingerPrint, FONT_FINGERPRINT_SIZE);
FontList.insert(std::pair<size_t, std::shared_ptr<FontListItem> >(fileSize, fontListItem));
}
A Qt way to add all Windows fonts to the lookup table goes like this:
const QDir dir(QString(getenv("WINDIR")) + "\\fonts");
dir.setFilter(QDir::Files | QDir::Hidden | QDir::NoSymLinks);
foreach (const QFileInfo fileInfo, dir.entryInfoList())
AddFontToList(fileInfo.absoluteFilePath().toUtf8().constData());
File enumeration can also be done using `FindFirstFile`/`FindNextFile` Windows API functions, but would be less readable for the purpose of this answer.
GetFontData helper
Then we create a wrapper function for the `GetFontData` function that creates a DC, selects the font by the `HFONT` handle and returns the fonts data:
bool GetFontData(const HFONT fontHandle, std::vector<char>& data)
{
bool result = false;
HDC hdc = ::CreateCompatibleDC(NULL);
if (hdc != NULL)
{
::SelectObject(hdc, fontHandle);
const size_t size = ::GetFontData(hdc, 0, 0, NULL, 0);
if (size > 0)
{
char* buffer = new char[size];
if (::GetFontData(hdc, 0, 0, buffer, size) == size)
{
data.resize(size);
memcpy(&data[0], buffer, size);
result = true;
}
delete[] buffer;
}
::DeleteDC(hdc);
}
return result;
}
Font filename lookup
Now we're all set for looking up the exact filename of a font by only knowing the `HFONT` handle:
std::string FindFontFileName(const HFONT fontHandle)
{
std::vector<char> data;
if (GetFontData(fontHandle, data))
{
for (auto i = FontList.lower_bound(data.size()); i != FontList.upper_bound(data.size()); ++i)
{
if (memcmp(&data[i->second->FingerPrintOffset], i->second->FingerPrint, FONT_FINGERPRINT_SIZE) == 0)
return i->second->FileName;
}
}
return std::string();
}
Problem
I came across a situation where we needed to know the filename of a font currently in use by a `QFont`. Knowing that a `QFont` can give us the font family and Windows `HFONT` handle. The font family is not enough, because manipulating styles like `Bold` or `Italic` can result in Windows selecting a different font file. (f.e. arial.ttf, arialbd.ttf, arialbi.ttf, ariali.ttf). This code sample should give us `<path>\arial.ttf`: ``` QFont font("Arial", 12); FindFontFileName(font.handle()); ``` while this code sample should give us `<path>\arialbi.ttf` ``` QFont font("Arial", 12); font.setStyle(QFont::StyleItalic); font.setWeight(QFont::Bold); FindFontFileName(font.handle()); ```