Simple TCP server with multiple clients C/unix

c, client-server, network-programming, tcp, unix

Solution

Here is your's modified server code to handle multiple clients using fork

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>

void error(const char *msg) {
    perror(msg);
    exit(1);
}

int main(int argc, char *argv[]) {
    int sockfd, newsockfd, portno;
    socklen_t clilen;
    char buffer[256];
    struct sockaddr_in serv_addr, cli_addr;
    int n;
    if (argc < 2) {
         fprintf(stderr, "ERROR, no port provided\n");
         exit(1);
    }
    sockfd = socket(AF_INET, SOCK_STREAM, 0);
    if (sockfd < 0)
         error("ERROR opening socket");
    bzero((char *) &serv_addr, sizeof(serv_addr));
    portno = atoi(argv[1]);
    serv_addr.sin_family = AF_INET;
    serv_addr.sin_addr.s_addr = INADDR_ANY;
    serv_addr.sin_port = htons(portno);
    if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
        error("ERROR on binding");
    listen(sockfd, 5);
    clilen = sizeof(cli_addr);
    //Below code is modified to handle multiple clients using fork
    //------------------------------------------------------------------
    int pid;
    while (1) {
         newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
         if (newsockfd < 0)
                error("ERROR on accept");
         //fork new process
         pid = fork();
         if (pid < 0) {
              error("ERROR in new process creation");
         }
         if (pid == 0) {
            //child process
            close(sockfd);
            //do whatever you want
            bzero(buffer, 256);
            n = read(newsockfd, buffer, 255);
            if (n < 0)
                error("ERROR reading from socket");
            printf("Here is the message: %s\n", buffer);
            n = write(newsockfd, "I got your message", 18);
            if (n < 0)
                 error("ERROR writing to socket");
            close(newsockfd);
          } else {
             //parent process
             close(newsockfd);
          }
    }
    //-------------------------------------------------------------------
   return 0;
}

Problem

I'm having problems understanding socket programming and need some help. I am suppose to modify my server code that I have written to accept 3 clients. I know I am suppose to use a fork for each client, but I am not sure how to implement this into my code. Here is my original code that I wrote for one client. Any help would be appreciated. Server: ``` #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> void error(const char *msg) { perror(msg); exit(1); } int main(int argc, char *argv[]) { int sockfd, newsockfd, portno; socklen_t clilen; char buffer[256]; struct sockaddr_in serv_addr, cli_addr; int n; if (argc < 2) { fprintf(stderr,"ERROR, no port provided\n"); exit(1); } sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) error("ERROR opening socket"); bzero((char *) &serv_addr, sizeof(serv_addr)); portno = atoi(argv[1]); serv_addr.sin_family = AF_INET; serv_addr.sin_addr.s_addr = INADDR_ANY; serv_addr.sin_port = htons(portno); if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) error("ERROR on binding"); listen(sockfd,5); clilen = sizeof(cli_addr); newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen); if (newsockfd < 0) error("ERROR on accept"); bzero(buffer,256); n = read(newsockfd,buffer,255); if (n < 0) error("ERROR reading from socket"); printf("Here is the message: %s\n",buffer); n = write(newsockfd,"I got your message",18); if (n < 0) error("ERROR writing to socket"); close(newsockfd); close(sockfd); return 0; } ``` Client: ``` #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> void error(const char *msg) { perror(msg); exit(0); } int main(int argc, char *argv[]) { int sockfd, portno, n; struct sockaddr_in serv_addr; struct hostent *server; char buffer[256]; if (argc < 3) { fprintf(stderr,"usage %s hostname port\n", argv[0]); exit(0); } portno = atoi(argv[2]); sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) error("ERROR opening socket"); server = gethostbyname(argv[1]); if (server == NULL) { fprintf(stderr,"ERROR, no such host\n"); exit(0); } bzero((char *) &serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; bcopy((char *)server->h_addr, (char *)&serv_addr.sin_addr.s_addr, server->h_length); serv_addr.sin_port = htons(portno); //printf("h_addr: %s\n", inet_ntoa(serv_addr.sin_addr)); if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0) error("ERROR connecting"); printf("Please enter the message: "); bzero(buffer,256); fgets(buffer,255,stdin); n = write(sockfd,buffer,strlen(buffer)); if (n < 0) error("ERROR writing to socket"); bzero(buffer,256); n = read(sockfd,buffer,255); if (n < 0) error("ERROR reading from socket"); printf("%s\n",buffer); close(sockfd); return 0; } ```

Original source

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