C initializing array of arrays
arrays, c, initialization
Solution
If the values you need to store in the array are not known at compile time, yes, you would need a function though you would only have to allocate an array via `malloc()` if the size of the array is unknown at compile time.
So... if the size and the content is known at compile time, you can do this...
#define NUM_ELEMENTS 2
typedef struct
{
float RGBA[4];
} graphColors;
graphColors array[NUM_ELEMENTS] =
{
{ 1.0, 0.4, 0.5, 0.6 },
{ 0.8, 0.2, 0.0, 1.0 }
}
If the size is known, but not the values, you can do this...
#define NUM_ELEMENTS 2
typedef struct
{
float RGBA[4];
} graphColors;
graphColors array[NUM_ELEMENTS];
void InitGraph()
{
for( int i = 0; i < NUM_ELEMENTS; i++ )
{
for( int j = 0; j < 4; j++ )
{
array[i][j] = GetValue( i, j );
}
}
}
If you don't know the size or the content until runtime, you can approach it this way...
typedef struct
{
float RGBA[4];
} graphColors;
graphColors* array = NULL;
void InitGraph( int num_elements )
{
array = malloc( sizeof( graphColors ) * num_elements );
if( !array )
{
printf( "error\n" );
exit( -1 );
}
for( int i = 0; i < num_elements; i++ )
{
for( int j = 0; j < 4; j++ )
{
array[i][j] = GetValue( i, j );
}
}
}
Problem
I have this problem. I need to have an array of float arrays to store before i run some functions. How can i accomplish that, since i cannot initialize an array withut a non constant? Should i make a function that will create that array with malloc then return in and assign to a pointer? ``` typedef struct { float RGBA[4]; } graphColors; ``` I need to have an array of grapColors. I'm sorry for my lack of knowledge, im a Java programmer and need to work with C now. EDIT: ``` graphColors *initializeGraphColors(){ graphColors *gp; int i; float HI = 1.0f; float LO = 0.0f; float temp[] = {1.0f, 1.0f, 1.0f, 0.0f}; gp = (graphColors *) malloc(nrOfLines * sizeof(graphColors)); for(i = 0;i < nrOfLines; i++){ gp[i].RGBA[0] = LO + (float)rand()/((float)RAND_MAX/(HI-LO)); gp[i].RGBA[1] = LO + (float)rand()/((float)RAND_MAX/(HI-LO)); gp[i].RGBA[2] = LO + (float)rand()/((float)RAND_MAX/(HI-LO)); gp[i].RGBA[3] = 0.0f; } return gp; } ``` Then in my class: ``` graphColors *gc; gc = initializeGraphColors(); ``` Getting this error: ``` error C2040: 'gc' : 'graphColors *' differs in levels of indirection from 'graphColors' ```