Limit sliding UISlider past certain point
cocoa-touch, ios, objective-c, uislider, xcode
Solution
You should first make sure the updates event are sent continuously:
mySlider.continuous = YES;
You can also do that in your storyboard/nib (as mentionned by @fDmitry, this is the default state in IB).
Then you have to link your slider to an `IBAction` in your .h file (create a link by ctrl-dragging from IB to your code), and assign it to the "Value Changed" event of your slider. This will create a method like this:
-(IBAction)sliderValueChanged:(id)sender;
Implement it that way:
- (IBAction)sliderValueChanged:(id)sender {
float maxValue = 50.0f;
if ([(UISlider*)sender value] > maxValue) {
[(UISlider*)sender setValue:maxValue];
}
}
Problem
Let's assume a have a `UISlider` to which I set a certain value. The slider handle then moves to that value, as expected. Now I want to let the user slide the handle of the slider back and forth, but to not set the value of the `UISlider` to be less, than I assigned to it programmatically. So for example I have a `UISlider` with a min value of 0 and a max value of 100 and I set its value to be 50. I don't want the user to slide "lefter" than 50 but on the "right" of it I want to let the user slide the handle back and forth. How do you implement this sort of behaviour in Obj-C?