Drawing an object using getGraphics() without extending JFrame

graphics2d, java, paintcomponent, swing

Solution

If you want to change the way your component is being drawn (you are adding rectangles), you need to redefine `paintComponent()` in that component. In your code, you are using `getGraphics()`.

You shouldn't call `getGraphics()` on a component. Any painting you do (to the `Graphics` returned) will be temporary and will be lost the next time Swing determines a component needs to be repainted.

Instead, you should override the `paintComponent(Graphics)` method (of the `JComponent` or `JPanel`), and do the painting in this method, using the `Graphics` object received as argument.

Check this link for further reading.

Below is your code, corrected.

import javax.swing.*;
import java.awt.*;

public class Main {
    public static void main(String[] args) {
        JFrame frame = new JFrame();
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setVisible(true);
        frame.setSize(600, 400);

        JPanel panel = new JPanel() {
            @Override
            public void paintComponent(Graphics g) {
                super.paintComponent(g);
                g.setColor(Color.BLUE);
                g.fillRect(0, 0, 100, 100);
            }
        };
        frame.add(panel);

        // Graphics g = panel.getGraphics();
        // g.setColor(Color.BLUE);
        // g.fillRect(0, 0, 100, 100);

        frame.validate(); // because you added panel after setVisible was called
        frame.repaint(); // because you added panel after setVisible was called
    }
}

Another version, does the exact same thing, but may be clearer to you:

import javax.swing.*;
import java.awt.*;

public class Main {
    public static void main(String[] args) {
        JFrame frame = new JFrame();
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setVisible(true);
        frame.setSize(600, 400);

        JPanel panel = new MyRectangleJPanel(); // changed this line
        frame.add(panel);

        // Graphics g = panel.getGraphics();
        // g.setColor(Color.BLUE);
        // g.fillRect(0, 0, 100, 100);

        frame.validate(); // because you added panel after setVisible was called
        frame.repaint(); // because you added panel after setVisible was called
    }
}

/* A JPanel that overrides the paintComponent() method and draws a rectangle */
class MyRectangleJPanel extends JPanel {
    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.setColor(Color.BLUE);
        g.fillRect(0, 0, 100, 100);
    }
}

Problem

How can I draw an object without a class (which extends `JFrame`)? I found `getGraphics` method but it doesnt draw the object. ``` import javax.swing.*; import java.awt.*; public class Main { public static void main(String[] args) { JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); frame.setSize(600, 400); JPanel panel = new JPanel(); frame.add(panel); Graphics g = panel.getGraphics(); g.setColor(Color.BLUE); g.fillRect(0, 0, 100, 100); } } ```

Original source