exit(0) vs return 0

c++, destructor, exit, return

Solution

In the case of `exit( 0 )`, you're calling a function. You don't expect the destructors of local variables to be called if you're calling a function. And the compiler doesn't know, a priori, that there is anything special about `exit( 0 )`.

In fact, this rationale really only applies to C++ before exceptions. The standard could redefine `exit()` to throw an implementation defined exception with the argument, and specify that the call to `main` is wrapped in a try block which catches this exception, and passes the return code back to the system. This would mean that `exit` have a completely different semantics in C and in C++, however; at any rate, there's been no proposal before the committee to make this change.

Problem

When exit(0) is used to exit from program, destructors for locally scoped non-static objects are not called. But destructors are called if return 0 is used.Note that static objects will be cleaned up even if we call exit(). There should be some reason behind this logic. i just want to know what it is? Thank you.

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