C++ Error: Incompatible types in assignment of ‘char*’ to ‘char [2]
c++, char, error-handling
Solution
Raw arrays in C++ are kind of annoying and fraught with peril. This is why unless you have a very good reason to you should use `std::vector` or `std::array`.
First off, as others have said, `char[2]` is not the same as `char*`, or at least not usually. `char[2]` is a size 2 array of `char` and `char*` is a pointer to a `char`. They often get confused because arrays will decay to a pointer to the first element whenever they need to. So this works:
char foo[2];
char* bar = foo;
But the reverse does not:
const char* bar = "hello";
const char foo[6] = bar; // ERROR
Adding to the confusion, when declaring function parameters, `char[]` is equivalent to `char*`. So in your constructor the parameter `char short_name[2]` is really `char* short_name`.
Another quirk of arrays is that they cannot be copied like other types (this is one explanation for why arrays in function parameters are treated as pointers). So for example I can not do something like this:
char foo[2] = {'a', 'b'};
char bar[2] = foo;
Instead I have to iterate over the elements of `foo` and copy them into `bar`, or use some function which does that for me such as `std::copy`:
char foo[2] = {'a', 'b'};
char bar[2];
// std::begin and std::end are only available in C++11
std::copy(std::begin(foo), std::end(foo), std::begin(bar));
So in your constructor you have to manually copy the elements of `short_name` into `short_name_`:
Territory::Territory(std::string name, char* short_name, Player* owner,
char units) : name_(name), owner_(owner), units_(units)
{
// Note that std::begin and std::end can *not* be used on pointers.
std::copy(short_name, short_name + 2, std::begin(short_name));
}
As you can see this is all very annoying, so unless you have a very good reason you just should use `std::vector` instead of raw arrays (or in this case probably `std::string`).
Problem
I have a bit of a problem with my constructor. In my header file I declare: ``` char short_name_[2]; ``` - and other variables In my constructor: ``` Territory(std::string name, char short_name[2], Player* owner, char units); void setShortName(char* short_name); inline const char (&getShortName() const)[2] { return short_name_; } ``` In my cpp file: ``` Territory::Territory(std::string name, char short_name[2], Player* owner, char units) : name_(name), short_name_(short_name), owner_(owner), units_(units) { } ``` My error: Territory.cpp: In constructor ‘Territory::Territory(std::string, char*, Player*, char)’: Territory.cpp:15:33: error: incompatible types in assignment of ‘char*’ to ‘char [2]’ I already figured out that `char[2] <=> char*` but I'm not sure how to handle this about my constructor and get/setters.