The procedure entry point could not be located in the dynamic link library Core.dll
c++, dll, linker, singleton, visual-studio-2005
Solution
you don't have multiple versions of ludocore.dll on your system, do you? Procedure entry points errors usually mean: you compiled your project against ludocore.lib version x, and when running the program, it uses ludocore.dll version y, and version y does not define LudoMemory::Destroy().
Problem
I am converting my project to use DLLs and am trying to break apart my `Singleton` class to avoid using templates. My class, `LudoMemory`, originally inherited from `Singleton`. I am trying to give it the functions to destroy and create itself now and have my main engine not rely on the `Singleton`. I have written a simple destroy method like such: ``` LudoMemory *memory_Singleton = NULL; void LudoMemory::Destroy() { LUDO_SAFE_DELETE(m_Singleton) } ``` and upon running the program (no compiler errors) I recieve this error: The procedure entry point ?Destroy@LudoMemory@@SAXXZ could not be located in the dynamic link library LudoCore.dll `LudoCore` is the project that `LudoMemory` belongs to. Why is this happening? How can I solve it?