Open Source C++ game engine math libraries?

c++, opengl

Solution

I'd recommend OpenGL Mathematics (GLM)

Though if you want physics with your math you could go with Bullet Physics Library

Finally if you want an entire engine i'd go with OGRE

Problem

I'm looking for a free to use game engine math library. Specifically I'd like a good matrix and vector implementation. And everything needed to move objects in 3D space. Does anyone know any good ones? I'm targeting OpenGL. I'd like to write them myself but don't have the time.

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