Replacing image in sprite - cocos2d game development of iPhone
cocos2d-iphone, sprite, xcode
Solution
@sagar: In cocos2d 0.99.x I use
[sprite setTexture:[[CCTextureCache sharedTextureCache] addImage:@"sprite.png"]];
It works. The next question is, how can I get back to my previous sprite? Thanks
Problem
I want to change the sprite image. Say for example: ``` mainSprite=[Sprite spriteWithFile:@"redFile.png"]; [self addChild:mainSprite]; ``` Here, Sprite is already added to a layer. I have mainSprite (pointer) which can access it. If I change ``` [mainSprite setOpacity:150]; ``` it works perfectly. But here I want to change the sprite image instead of opacity. But I don't know how.