Handling "dyld: lazy symbol binding failed: Symbol not found" error when nm does not find symbol

dylib, gcc, libstdc++, macos, osx-mountain-lion

Solution

yeah you have 2 options, either not use libraries that the customer won't have... (you can provide them as a dyld or framework.)

or just statically link the library... this will actually end up being smaller in memory and disk space if your package is only one process, because you can strip symbols that you don't use.

Problem

I have a fat (32- and 64-bit) Intel binary called `myBinary` that fails to run on another workstation running Mac OS X 10.8.2: ``` $ myBinary dyld: lazy symbol binding failed: Symbol not found: __ZNSt8__detail15_List_node_base7_M_hookEPS0_ Referenced from: /usr/local/bin/myBinary Expected in: /usr/lib/libstdc++.6.dylib dyld: Symbol not found: __ZNSt8__detail15_List_node_base7_M_hookEPS0_ Referenced from: /usr/local/bin/myBinary Expected in: /usr/lib/libstdc++.6.dylib Trace/BPT trap: 5 ``` I compiled it from a Mac OS X 10.8.2 workstation running GCC 4.7.2: ``` $ gcc --version gcc (MacPorts gcc47 4.7.2_2+universal) 4.7.2 ``` I ran `nm` and the symbol is undefined: ``` $ nm /usr/local/bin/myBinary | grep __ZNSt8__detail15_List_node_base7_M_hookEPS0_ U __ZNSt8__detail15_List_node_base7_M_hookEPS0_ ``` What did I miss or do wrong when compiling `myBinary`? I'm not sure what I can do about a missing symbol in `/usr/lib/libstdc++.6.dylib` — should I have statically compiled the C++ library into `myBinary`?

Original source