Canvas vs. img - performance
html, javascript
Solution
No, `img` is faster, easier to create and more accessible than using `canvas`. The `img` tag was designed to show an image so if that's all you need to do, use an `img` tag. Multiple uses shouldn't matter as the image will only be downloaded once.
If you need some animation or interactivity, that is the time to consider `canvas`.
Problem
I tried to find some relevant sources about this and found nothing. So, my questions are quite simple. Is canvas faster than img? I will use object as in img (png, gif) or canvas. - Object is used only once, - multiple use of same object, for example icons at admin, - multiple use of different objects, for example logos of companies. I am interested in memory usage, performance in browser and in loading speed. edit#1: canvas is drawn by js and it will be same as image in img tag.