Is there a Java equivalent of frexp?
c, c++, floating-point, java, math.h
Solution
How's this?
public static class FRexpResult
{
public int exponent = 0;
public double mantissa = 0.;
}
public static FRexpResult frexp(double value)
{
final FRexpResult result = new FRexpResult();
long bits = Double.doubleToLongBits(value);
double realMant = 1.;
// Test for NaN, infinity, and zero.
if (Double.isNaN(value) ||
value + value == value ||
Double.isInfinite(value))
{
result.exponent = 0;
result.mantissa = value;
}
else
{
boolean neg = (bits < 0);
int exponent = (int)((bits >> 52) & 0x7ffL);
long mantissa = bits & 0xfffffffffffffL;
if(exponent == 0)
{
exponent++;
}
else
{
mantissa = mantissa | (1L<<52);
}
// bias the exponent - actually biased by 1023.
// we are treating the mantissa as m.0 instead of 0.m
// so subtract another 52.
exponent -= 1075;
realMant = mantissa;
// normalize
while(realMant > 1.0)
{
mantissa >>= 1;
realMant /= 2.;
exponent++;
}
if(neg)
{
realMant = realMant * -1;
}
result.exponent = exponent;
result.mantissa = realMant;
}
return result;
}
This is "inspired" or actually nearly copied identically from an answer to a similar C# question. It works with the bits and then makes the mantissa a number between 1.0 and 0.0.
Problem
Is there a Java equivalent of the C / C++ function called frexp? If you aren't familiar, frexp is defined by Wikipedia to "break floating-point number down into mantissa and exponent." I am looking for an implementation with both speed and accuracy but I would rather have the accuracy if I could only choose one. This is the code sample from the first reference. It should make the frexp contract a little more clear: ``` /* frexp example */ #include <stdio.h> #include <math.h> int main () { double param, result; int n; param = 8.0; result = frexp (param , &n); printf ("%lf * 2^%d = %f\n", result, n, param); return 0; } /* Will produce: 0.500000 * 2^4 = 8.000000 */ ```