How to start in full screen in Monogame?
c#, monogame, wpf
Solution
You can set the `IsFullscreen` property to `true`.
//you likely already have this line (or similar)
graphics = new GraphicsDeviceManager(this);
//set the GraphicsDeviceManager's fullscreen property
graphics.IsFullScreen = true;
Problem
I'm developing a game using Monogame and C#. I have a wpf application for the menu that starts in full screen. When I click on play on the menu, I go to the Monogame project. How can I start the Monogame solution in full screen like I do with the wpf menu?