Deciding on when to use XmlDocument vs XmlReader

c#, xml-serialization, xmldocument, xmlreader

Solution

I've generally looked at it not from a fastest perspective, but rather from a memory utilization perspective. All of the implementations have been fast enough for the usage scenarios I've used them in (typical enterprise integration).

However, where I've fallen down, and sometimes spectacularly, is not taking into account the general size of the XML I'm working with. If you think about it up front you can save yourself some grief.

XML tends to bloat when loaded into memory, at least with a DOM reader like `XmlDocument` or `XPathDocument`. Something like 10:1? The exact amount is hard to quantify, but if it's 1MB on disk it will be 10MB in memory, or more, for example.

A process using any reader that loads the whole document into memory in its entirety (`XmlDocument`/`XPathDocument`) can suffer from large object heap fragmentation, which can ultimately lead to `OutOfMemoryException`s (even with available memory) resulting in an unavailable service/process.

Since objects that are greater than 85K in size end up on the large object heap, and you've got a 10:1 size explosion with a DOM reader, you can see it doesn't take much before your XML documents are being allocated from the large object heap.

`XmlDocument` is very easy to use. Its only real drawback is that it loads the whole XML document into memory to process. Its seductively simple to use.

`XmlReader` is a stream based reader so will keep your process memory utilization generally flatter but is more difficult to use.

`XPathDocument` tends to be a faster, read-only version of XmlDocument, but still suffers from memory 'bloat'.

Problem

I'm optimizing a custom object -> XML serialization utility, and it's all done and working and that's not the issue. It worked by loading a file into an `XmlDocument` object, then recursively going through all the child nodes. I figured that perhaps using `XmlReader` instead of having `XmlDocument` loading/parsing the entire thing would be faster, so I implemented that version as well. The algorithms are exactly the same, I use a wrapper class to abstract the functionality of dealing with an `XmlNode` vs. an `XmlReader`. For instance, the `GetChildren` methods yield returns either a child `XmlNode` or a SubTree `XmlReader`. So I wrote a test driver to test both versions, and using a non-trivial data set (a 900kb XML file with around 1,350 elements). However, using JetBrains dotTRACE, I see that the `XmlReader` version is actually slower than the `XmlDocument` version! It seems that there is some significant processing involved in `XmlReader` read calls when I'm iterating over child nodes. So I say all that to ask this: What are the advantages/disadvantages of `XmlDocument` and `XmlReader`, and in what circumstances should you use either? My guess is that there is a file size threshold at which `XmlReader` becomes more economical in performance, as well as less memory-intensive. However, that threshold seems to be above 1MB. I'm calling `ReadSubTree` every time to process child nodes: ``` public override IEnumerable<IXmlSourceProvider> GetChildren () { XmlReader xr = myXmlSource.ReadSubtree (); // skip past the current element xr.Read (); while (xr.Read ()) { if (xr.NodeType != XmlNodeType.Element) continue; yield return new XmlReaderXmlSourceProvider (xr); } } ``` That test applies to a lot of objects at a single level (i.e. wide & shallow) - but I wonder how well `XmlReader` fares when the XML is deep & wide? I.e. the XML I'm dealing with is much like a data object model, 1 parent object to many child objects, etc: `1..M..M..M` I also don't know beforehand the structure of the XML I'm parsing, so I can't optimize for it.

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