Using Poco::Logger for entire project
c++, logging, poco-libraries
Solution
Class Poco::Logger works as a logging framework.
When you define a logger instance with a fixed name ("LogChan" in your example), it is accessible from all your classes. So you should make a
Logger& logger = Logger::get("logChan");
from your other classes to get the logger reference.
I guess below it use a singleton pattern to generate the pool of loggers.
Problem
``` AutoPtr<SplitterChannel> splitterChannel(new SplitterChannel()); AutoPtr<Channel> consoleChannel(new ConsoleChannel()); AutoPtr<Channel> fileChannel(new FileChannel("Arcanite.log")); AutoPtr<FileChannel> rotatedFileChannel(new FileChannel("Arcanite_R.log")); rotatedFileChannel->setProperty("rotation", "100"); rotatedFileChannel->setProperty("archive", "timestamp"); splitterChannel->addChannel(consoleChannel); splitterChannel->addChannel(fileChannel); splitterChannel->addChannel(rotatedFileChannel); //"%d-%m-%Y %H:%M:%S: %t" AutoPtr<Formatter> formatter(new PatternFormatter("%d-%m-%Y %H:%M:%S %s: %t")); AutoPtr<Channel> formattingChannel(new FormattingChannel(formatter, splitterChannel)); Logger& sLog = Logger::create("LogChan", formattingChannel, Message::PRIO_TRACE); ``` Ive written my logger which i want to use for my server, in multiple classes. How can i adapt this to do this? This is probably basic c++ but i seem to have missed a few lessons :P