Is there a way to run unit test for a WebGL webapp in a headless browser
glge, jenkins, phantomjs, unit-testing, webgl
Solution
As of 2020 using puppeteer is probably the easiest way to use a headless browser that supports WebGL.
You can also use Chromium in headless mode directly
Problem
Is there a way to run unit test for a WebGL (GLGE) webapp in a headless browser? I'd like to run the tests on a jenkins server, so the tests must run on a headless (phantom.js) brower. Anybody already tried that? Cheers