RTS AI: where to start?
artificial-intelligence, real-time-strategy
Solution
There's actually a starcraft AI competition going on right now. The BWAPI ai api is very nice and should get you going very quickly. There are already many impressive entrants.
http://eis.ucsc.edu/StarCraftAICompetition
Edit :(, just realized how old this question is.
Problem
I'd like to begin tinkering around with an RTS AI, but I'm having trouble finding a good environment to work with, ie a game that has been already created. I have looked at Spring RTS and Bos Wars, but they don't seem to be conducive to creating simple examples. I am not totally opposed to writing my own game environment, it would just take a long time. Does anyone have a suggestion as to how I can get my feet wet without programming my own game?