clearRect function doesn't clear the canvas
draw, javascript, line, onmousemove
Solution
You should use "beginPath()". That is it.
function lineDraw() {
var canvas=document.getElementById("myCanvas");
var context=canvas.getContext("2d");
context.clearRect(0, 0, context.width,context.height);
context.beginPath();//ADD THIS LINE!<<<<<<<<<<<<<
context.moveTo(0,0);
context.lineTo(event.clientX,event.clientY);
context.stroke();
}
Problem
I'm using this script on the body `onmousemove` function: ``` function lineDraw() { // Get the context and the canvas: var canvas = document.getElementById("myCanvas"); var context = canvas.getContext("2d"); // Clear the last canvas context.clearRect(0, 0, canvas.width, canvas.height); // Draw the line: context.moveTo(0, 0); context.lineTo(event.clientX, event.clientY); context.stroke(); } ``` It's supposed to clear the canvas each time I move the mouse around, and draw a new line, but it isn't working properly. I'm trying to solve it without using jQuery, mouse listeners or similar. Here is a demo: https://jsfiddle.net/0y4wf31k/