Deserialize part of a binary file
c#, serialization
Solution
protobuf-net can do that, because it is not tied to the specific type; for example:
using ProtoBuf;
using System.Collections.Generic;
using System.IO;
[ProtoContract]
public class MyOtherObject { }
[ProtoContract]
public class MyObject
{
[ProtoMember(1)]
public string Name { get; set; }
[ProtoMember(2)]
public int Value { get; set; }
[ProtoMember(3)]
public IList<MyOtherObject> Items { get; set; }
}
[ProtoContract]
public class MyObjectLite
{
[ProtoMember(1)]
public string Name { get; set; }
[ProtoMember(2)]
public int Value { get; set; }
}
static class Program
{
static void Main()
{
var obj = new MyObject
{
Name = "abc",
Value = 123,
Items = new List<MyOtherObject>
{
new MyOtherObject(),
new MyOtherObject(),
new MyOtherObject(),
new MyOtherObject(),
}
};
using (var file = File.Create("foo.bin"))
{
Serializer.Serialize(file, obj);
}
MyObjectLite lite;
using (var file = File.OpenRead("foo.bin"))
{
lite= Serializer.Deserialize<MyObjectLite>(file);
}
}
}
But if you don't want two different types, and/or you don't want to have to add attributes - that can be done too:
using ProtoBuf.Meta;
using System.Collections.Generic;
using System.IO;
public class MyOtherObject { }
public class MyObject
{
public string Name { get; set; }
public int Value { get; set; }
public IList<MyOtherObject> Items { get; set; }
}
static class Program
{
static readonly RuntimeTypeModel fatModel, liteModel;
static Program()
{
// configure models
fatModel = TypeModel.Create();
fatModel.Add(typeof(MyOtherObject), false);
fatModel.Add(typeof(MyObject), false).Add("Name", "Value", "Items");
liteModel = TypeModel.Create();
liteModel.Add(typeof(MyOtherObject), false);
liteModel.Add(typeof(MyObject), false).Add("Name", "Value");
}
static void Main()
{
var obj = new MyObject
{
Name = "abc",
Value = 123,
Items = new List<MyOtherObject>
{
new MyOtherObject(),
new MyOtherObject(),
new MyOtherObject(),
new MyOtherObject(),
}
};
using (var file = File.Create("foo.bin"))
{
fatModel.Serialize(file, obj);
}
MyObject lite;
using (var file = File.OpenRead("foo.bin"))
{
lite = (MyObject)liteModel.Deserialize(
file, null, typeof(MyObject));
}
}
}
Problem
Is it possible to deserialize part of a binary file? Basically I have an object similar to below, which I serialize into a binary file. ``` public class MyObject { public string Name { get; set; } public int Value { get; set; } public IList<MyOtherObject> { get; set; } // lots of data in here (order of kB-MB) } ``` What I would like is to be able to deserialize only `Name` and `Value` by way of populating a `ListView` for file selection purposes and then deserialize the rest of the file when needed (i.e. the user chooses that file from the `ListView`). As always, any help greatly appreciated and if any 3rd party libraries are suggested they would need to be able to be used freely in a commercial environment.