Error: ray.intersectScene is not a function
javascript, three.js, webgl
Solution
See the three.js Wiki on Migrating: https://github.com/mrdoob/three.js/wiki/Migration
Removed intersectScene from `Ray`. Use `Raycaster.intersectObjects( array )` instead.
three.js r.61
Problem
I have been using the `sim.js` code and its objects for a simple WebGL project. When I needed to use the `frustum` class (see this question) I had to update my `three.js`. One thing broke: ``` TypeError: ray.intersectScene is not a function sim.js(line 357) var intersects = ray.intersectScene( this.scene ); ``` I checked out the source code on git, and that function does not exist in `ray.js`. How can I update this code?