Guidelines for Gesture Recognition using Kinect, OpenNI,NITE
gesture, kinect
Solution
For getting starting with understanding gestures I suggest checking out a blog post I made a while back: http://www.exceptontuesdays.com/gestures-with-microsoft-kinect-for-windows-sdk-v1-5/
This, plus the post it links to, go into what makes up a "gesture" and how to implement them using Kinect for Windows SDK.
You can also check out thine Kinect Toolbox, which also does gestures for the official Kinect SDK: http://kinecttoolbox.codeplex.com
These will give you a good understanding of how to deal with gestures. You can then move those concepts and ideas into an OpenNI environment.
Problem
I know this has been all over the net. I browsed a lot and found a lot of information about Gesture recognition .However i got more confused after reading most of them seem to work on Kinect Official SDK , Microsoft's SDK and i don't want to use them. I need to develop it for Linux and was wondering if OpenNI, NITE gives me the flexibility to recognize a gesture. I am trying to develop a sign language program, which recognizes the gestures and draws stuff(spheres,cubes etc) on screen, Could any one give me a clear guidelines to begin this project.I have no clue where to begin it from. Any help is welcomed. Thanks