In C, how does arithmetic between a pointer and an array work?
c, pointers
Solution
`I think y should be 4*sizeof(int)`
Good thinking, and guess what? It is giving `4*sizeof(int)`, but you're not looking at it right. ;)
When you're playing with pointers, you're looking at addresses, so let's check out some addresses
int x[] = { 1, 4, 8, 5, 1, 4 };
//Just for fun, what is the address of each element in the array?
printf("%#x, %#x, %#x, %#x, %#x, %#x\n", x+0, x+1, x+2, x+3, x+4, x+5);
ptr = x + 4;
printf("%#x - %#x\n", ptr, x); // Give us the address of ptr in hex
// and give us the address of x
y = ptr - x;
printf("%d\n", y);
Output:
x[0] x[1] x[2] x[3] x[4] x[5]
0xbf871d20, 0xbf871d24, 0xbf871d28, 0xbf871d2c, 0xbf871d30, 0xbf871d34
ptr x
0xbf871d30 - 0xbf871d20
4
So ptr is `x+4` (which is really `x + 4*sizeof(int)` or `x+16` in your case). And we're going to subtract from that `x` or the base address, so the actual math is `0x30 - 0x20 = 0x10` or in dec `16`.
The reason you're seeing `4` on the output is because the compiler knows you're doing operations on `int *` so it's dividing that `16` by `sizeof(int)` for you. Nice hm?
If you want to see the actual value you need to do something like this:
int one, two;
...
one = (int)ptr; //get the addresses, ignore the "type" of the pointer
two = (int)x;
y = one - two;
Now `y` will give you 0x10(hex) or 16(dec)
Problem
What should be the value of y and why? ``` int x[] = { 1, 4, 8, 5, 1, 4 }; int *ptr, y; ptr = x + 4; y = ptr - x; ``` I think y should be 4*sizeof(int), but it is giving 4. Why ?