Is there a difference between 0 and 0x0000 in the start value of an enum?
c++, enums
Solution
No difference, it's just a readability thing. For instance, it indicates that the enumeration values are used in some sort of binary context, such as bitflags.
enum Flags {
FLAG_NONE = 0x0000,
FLAG_READ = 0x0001,
FLAG_WRITE = 0x0002,
FLAG_APPEND = 0x0004,
FLAG_TEXT = 0x0008,
FLAG_MEMMAP = 0x0010
};
Problem
Does this change the way the values are stored or incremented at all within the enum? If they are the same, why do people define it as 0x000?