Animated Images in a UIButton
ios, uibutton, uiviewanimation, xcode
Solution
You can do this using the imageView property of `UIButton`. This will allow the button to behave as it normally would with your images animating on it. Here's an example:
NSMutableArray *imageArray = [NSMutableArray new];
for (int i = 1; i < 4; i ++) {
[imageArray addObject:[UIImage imageNamed:[NSString stringWithFormat:@"%d.png",i]]];
}
[myButton setImage:[UIImage imageNamed:@"1.png"] forState:UIControlStateNormal];
[myButton.imageView setAnimationImages:[imageArray copy]];
[myButton.imageView setAnimationDuration:0.5];
[myButton.imageView startAnimating];
Problem
What is the best way to animate images of a button? Say I want to cycle through like 6 frames and have the user still be able to click the button? Should I animate the images and just have an invisible button on top of it in interface builder? Is there a way to animate them within defining the `UIButton`? Or is it better to animate images and find the users touch point and act on that?