how push scene in cocos2d and pass parameters
cclayer, cocos2d-iphone, ios, iphone
Solution
you can do something like `+(CCScene *) sceneWithParameter:(ParameterType)parameter;` instead of `+(CCScene *) scene;`
Problem
i want know if there is a way to push a scene in cocos2d 2.0 and pass some parameter to this pushed scene, for example, i know that to push a scene i use this: ``` [[CCDirector sharedDirector] pushScene:[HelloWorldLayer scene]]; ``` and this push the helloworldlayer, that is a simple layer: ``` // HelloWorldLayer @interface HelloWorldLayer : CCLayer { } // returns a CCScene that contains the HelloWorldLayer as the only child +(CCScene *) scene; @end ``` but i want pass to this layer some parameter, so when the layer is pushed i can use the parameter i passed. how i can do it?