String comparison fails
comparison, node.js, tcp
Solution
I have updated your code, with client implementation. It will work. On 'data' event, callback will have instance of Buffer class. so you have to convert to string first.
var HOST = 'localhost';
var PORT = '8124';
var authenticateClient = function(client) {
client.write("Enter your username:");
var username = "eleeist";
client.on("data", function(data) {
console.log('data as buffer: ',data);
data= data.toString('utf-8').trim();
console.log('data as string: ', data);
if (data == username) {
client.write("username success");
} else {
client.write("username failure");
}
});
}
var net = require("net");
var server = net.createServer(function(client) {
console.log("Server has started.");
client.on("connect", function() {
console.log("Client has connected.");
client.write("Hello!");
authenticateClient(client);
});
client.on("end", function() {
console.log("Client has disconnected.");
});
}).listen(PORT);
//CLIENT
console.log('creating client');
var client = new net.Socket();
client.connect (PORT, HOST, function() {
console.log('CONNECTED TO: ' + HOST + ':' + PORT);
client.write('eleeist\n');
});
client.on('data', function(data) {
console.log('DATA: ' + data);
// Close the client socket completely
// client.destroy();
});
client.on('error', function(exception){ console.log('Exception:' , exception); });
client.on('timeout', function() { console.log("timeout!"); });
client.on('close', function() { console.log('Connection closed'); });
Problem
I have built a simple TCP server and need to compare client input with hard-coded string stored in variable. However, the `data == username` always fails. Why? What can I do about it? The example: ``` var authenticateClient = function(client) { client.write("Enter your username:"); var username = "eleeist"; client.on("data", function(data) { if (data == username) { client.write("username success"); } else { client.write("username failure"); } }); } var net = require("net"); var server = net.createServer(function(client) { console.log("Server has started."); client.on("connect", function() { console.log("Client has connected."); client.write("Hello!"); authenticateClient(client); }); client.on("end", function() { console.log("Client has disconnected."); }); }).listen(8124); ```