Motion Blur with WebGL and three.js

3d, animation, javascript, three.js, webgl

Solution

This example does a post processing pass of motionblur: http://mrdoob.github.com/three.js/examples/webgl_materials_cubemap_dynamic.html

Problem

Is there a way to achieve high-performance motion-blur effect in WebGL? I'm using Three.js, and the scene is a few simple plane objects with different textures. I move the camera in x axis.

Original source