Load a .DLL file and access methods from class within?
c#, dll
Solution
Use `Assembly.GetTypes()` to get a collection of all the types, or `Assembly.GetType(name)` to get a particular type.
You can then create an instance of the type with a parameterless constructor using `Activator.CreateInstance(type)` or get the constructors using `Type.GetConstructors` and invoke them to create instances.
Likewise you can get methods with `Type.GetMethods()` etc.
Basically, once you've got a type there are loads of things you can do - look at the member list for more information. If you get stuck trying to perform a particular task (generics can be tricky) just ask a specific question an I'm sure we'll be able to help.
Problem
I'm completely new to loading in libraries like this, but here's where I stand: I have a homemade DLL file it's about as simple as it gets, the class itself and a method. In the home program that loads this library, I have: ``` Assembly testDLL = Assembly.LoadFile("C:\\dll\\test.dll"); ``` From here, I'm kind of stuck. As far as I know, it's loading it correctly because it gives me errors when I change the name. What do I do from here? How exactly do I load the class & methods within it? Thanks.