Why is Math.prototype undefined?
javascript, math, prototype
Solution
The `Math` functions are like class-level functions in other OO languages. There's no prototype object on the constructor; nobody (I know of) uses the constructor anyway. (What would you do with a `Math` instance?)
edit — it's been pointed out in a comment (and it never occurred to me to check I guess) that `Math` isn't a function anyway. Type `Math()` in your browser console and you'll get an error.
Problem
I must be missing something here, because `Math.prototype` is undefined for me. Why is this? I tried to do something like this: ``` Math.prototype.randomRange = function(from, to){ return Math.floor(Math.random() * (to - from + 1) + from); } ``` But instead had to do something like this: ``` Math.randomRange = function(from, to){ return Math.floor(Math.random() * (to - from + 1) + from); } ``` That doesn't feel right, though. Is it just me or should I be doing this another way? I apologize if this is a silly or duplicate question, but I couldn't find anything by searching (exactly two questions turn up when I search SO for "Math.prototype", which is kind of weird).