MonoTouch runtime test to see if it's running in the simulator
c#, simulator, xamarin.ios
Solution
You can do it like this:
using MonoTouch.ObjCRuntime;
static bool InSimulator ()
{
return Runtime.Arch == Arch.SIMULATOR;
}
This is from here: http://docs.xamarin.com/ios/recipes/General/Projects/Environment_Checks
Problem
Probably really simple, but I can't find an answer - how can I do a check at runtime (using MonoTouch) to make sure I'm in the iPhone simulator (or not) ? Thanks