Why is my Java program leaking memory when I call run() on a Thread object?
java, memory-leaks, multithreading
Solution
This is a known bug in Java 1.4: https://bugs.java.com/bugdatabase/view_bug;jsessionid=5869e03fee226ffffffffc40d4fa881a86e3:WuuT?bug_id=4533087
It's fixed in Java 1.5 but Sun doesn't intend to fix it in 1.4.
The issue is that, at construction time, a `Thread` is added to a list of references in an internal thread table. It won't get removed from that list until its start() method has completed. As long as that reference is there, it won't get garbage collected.
So, never create a thread unless you're definitely going to call its `start()` method. A `Thread` object's `run()` method should not be called directly.
A better way to code it is to implement the `Runnable` interface rather than subclass `Thread`. When you don't need a thread, call
myRunnable.run();
When you do need a thread:
Thread myThread = new Thread(myRunnable);
myThread.start();
Problem
(Jeopardy-style question, I wish the answer had been online when I had this issue) Using Java 1.4, I have a method that I want to run as a thread some of the time, but not at others. So I declared it as a subclass of Thread, then either called start() or run() depending on what I needed. But I found that my program would leak memory over time. What am I doing wrong?