Love2d Rotating an image

image, love2d, lua, rotation

Solution

https://love2d.org/wiki/love.graphics.draw

You may be better off using the fourth argument, shown as 'r' to rotate images, such as:

love.graphics.draw(image, x, y, math.pi/4)

It's not worth the trouble of using the translate functions for a single draw, and keeping those for when you're batching many draws at once.

Problem

I would like to rotate an image in Love2D. I have found a documentation on love2d.org: https://love2d.org/wiki/love.graphics.rotate But I can't seem to get it to work when I try to load an image. Heres my code: ``` local angle = 0 function love.load() g1 = love.graphics.newImage("1.png") end function love.draw() width = 100 height = 100 love.graphics.translate(width/2, height/2) love.graphics.rotate(angle) love.graphics.translate(-width/2, -height/2) love.graphics.draw(g1, width, height) end function love.update(dt) love.timer.sleep(10) angle = angle + dt * math.pi/2 angle = angle % (2*math.pi) end ``` Could anyone show me an simple example of rotating an image in love2d?

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