is it possible to create a fixed size glut window?
glut, opengl
Solution
Apparently, it's not possible in a legit way, but you can use `glutReshapeWindow` inside your `glutReshapeFunc`-callback, to snap it back right after release of mouse. It's quite effective, and to my knowledge the best solution. Only tested with freeglut:
glutReshapeFunc(resize);
void resize(int width, int height) {
// we ignore the params and do:
glutReshapeWindow( 800, 600);
}
Problem
is it possible to create a fixed size window using glut, so any changes with the window's dimensions will be disregarded. it's kinda too late for me switching back to SDL or anything similar.