iPhone Gamekit peer with a desktop peer

bluetooth, cocoa-touch, iphone, wireless

Solution

The iPhone emulator does not run these bluetooth p2p connections. Hence, it can only be tested with real hardware.

It is a little confusing because the `GKSession` reference talks only about being a way to connect peers over bluetooth, while the `GKPeerPickerController` states "can be configured to select between Bluetooth and Internet connections." However there's a clear note there that they're not really going to help you with internet based connections.

Problem

I am looking for a way to establish a wireless connection between an iPhone and a desktop client. Gamekit looks promising but all the examples / documentation only explain iPhone to iPhone. - Are there examples / documentation for an Gamekit peer on the desktop (cocoa or java)? - What are the alternatives without doing to much low level socket programming?

Original source

Related problems