How to fix this Error: #include <gl/glut.h> "Cannot open source file gl/glut.h"
c++, matrix, opengl, vector
Solution
You probably haven't installed GLUT:
- Install GLUT If you do not have GLUT installed on your machine you can download it from: http://www.xmission.com/~nate/glut/glut-3.7.6-bin.zip (or whatever version) GLUT Libraries and header files are • glut32.lib • glut.h
Source: http://cacs.usc.edu/education/cs596/OGL_Setup.pdf
EDIT:
The quickest way is to download the latest header, and compiled DLLs for it, place it in your system32 folder or reference it in your project. Version 3.7 (latest as of this post) is here: http://www.opengl.org/resources/libraries/glut/glutdlls37beta.zip
Folder references:
glut.h: 'C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\GL\'
glut32.lib: 'C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\lib\'
glut32.dll: 'C:\Windows\System32\'
For 64-bit machines, you will want to do this.
glut32.dll: 'C:\Windows\SysWOW64\'
Same pattern applies to freeglut and GLEW files with the header files in the GL folder, lib in the lib folder, and dll in the System32 (and SysWOW64) folder.
1. Under Visual C++, select Empty Project.
2. Go to Project -> Properties. Select Linker -> Input then add the following to the Additional Dependencies field:
opengl32.lib
glu32.lib
glut32.lib
Reprinted from here
Problem
I was doing some OpenGL programming in C++. This is part of my code: ``` #include <time.h> #include <windows.h> #include <gl/gl.h> #include <gl/glu.h> #include <gl/glut.h> <<< Error here "Cannot open source file gl/glut.h" ``` How can I fix this? EDIT: I am using Microsoft Visual C++ Express Edition. Sorry forgot to mention it