Is it possible to have a getter for a const?
c#, properties
Solution
You could declare a property with only a get accessor (without even declaring the set accessor, not even private):
private const Int16 protocol_version = 1;
public Int16 ProtocolVersion => protocol_version;
This is not the same as defining a constant only: the constant would be resolved at compile time, so if you update the library without recompiling the dependent program, the program would still see the "old" value. Consider this example:
// The class library
using System;
namespace MyClassLibrary {
public class X {
public const Int16 protocol_version = 1;
public Int16 ProtocolVersion => protocol_version;
}
}
// The program
using System;
using MyClassLibrary;
class Program {
static void Main(string[] args) {
var x = new X();
Console.WriteLine($"Constant: {X.protocol_version0}");
Console.WriteLine($"Getter: {x.ProtocolVersion}");
}
}
Now, compile the first time and execute the program. You will see
Constant : 1
Getter : 1
Then, modify protocol_version to 2, and recompile the class library only, without recompiling the program, then put the new class library in the program folder and execute it. You will see:
Constant : 1
Getter : 2
The fact is that if it's just a constant, the value is replaced at compile time.
I think that what you are actually looking for is a `static readonly` variable: in that way, you will avoid the compile-time const replacement, and the variable will not be modifiable after initialization:
public static readonly Int16 protocol_version = 1;
Problem
Just curious, is there a way to have a getter for a constant variable? I have a sort of internal version number to ensure that two versions of a library are still speaking the same language, but I'd like the programmer to be able to check what version they're using. Right now I use: ``` private const Int16 protocol_version = 1; public Int16 ProtocolVersion => protocol_version; ``` But I'd prefer to do it with just the const if there's a way.