How to perform less than/greater than comparisons on custom objects in javascript
javascript
Solution
You need to define a `.valueOf` method that returns a primitive that can be used for comparison:
function MyType( value ){
this.value = value;
}
MyType.prototype.valueOf = function() {
return this.value;
};
var a = new MyType(3),
b = new MyType(5);
a < b
true
a > b
false
a >= b
false
b < a
false
b > a
true
If you don't define it, the the string `"[object Object]"` is used for comparison:
"[object Object]" < "[object Object]"
false
"[object Object]" > "[object Object]"
false
"[object Object]" >= "[object Object]"
true
"[object Object]" <= "[object Object]"
true
Problem
I have a custom class that has several members. I need to compare them to each other. javascript lets me write: ``` var a = new MyType(1); var b = new MyType(2); if (a < b) { ... ``` but I don't understand the behavior of the logical comparison. Can someone explain the semantics of the < comparison in the above code? Is there a way to control what happens so that I can get right behavior? I know I can write a comparison method for the class, but since javascript lets me write it, I wondered what it thought it was doing. Thanks.