How can I make a greyscale copy of a Surface in pygame?
numpy, pygame
Solution
Use a Surfarray, and filter it with numpy or Numeric:
def grayscale(self, img):
arr = pygame.surfarray.array3d(img)
#luminosity filter
avgs = [[(r*0.298 + g*0.587 + b*0.114) for (r,g,b) in col] for col in arr]
arr = numpy.array([[[avg,avg,avg] for avg in col] for col in avgs])
return pygame.surfarray.make_surface(arr)
Problem
In pygame, I have a surface: ``` im = pygame.image.load('foo.png').convert_alpha() im = pygame.transform.scale(im, (64, 64)) ``` How can I get a grayscale copy of the image, or convert the image data to grayscale? I have numpy.