Open Directory Using CreateFile

c#, createfile, directory, winapi

Solution

First of all you should include manifest in your application to be sure that it runs under Administrator privileges. Then you should enable `SE_BACKUP_NAME` privilege using `AdjustTokenPrivileges` API. Then I would recommend you to use `FILE_SHARE_DELETE | FILE_SHARE_READ | FILE_SHARE_WRITE` flags as the `sharedMode`. Now you should be able to use `CreateFile` to open the directory handle and use `GetFileInformationByHandle` to get `BY_HANDLE_FILE_INFORMATION`.

UPDATED: Probably the following simple demo program can help you

#include <windows.h>
#include <tchar.h>

int _tmain()
{
    HANDLE hAccessToken = NULL;
    HANDLE hFile = INVALID_HANDLE_VALUE;

    __try {
        LUID luidPrivilege;
        DWORD dwErrorCode;
        BY_HANDLE_FILE_INFORMATION fiFileInfo;

        // -----------------------------------------------------
        // first of all we need anable SE_BACKUP_NAME privilege
        // -----------------------------------------------------
        if (!OpenProcessToken (GetCurrentProcess(),
                               TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY,
                               &hAccessToken))
            __leave;

        if (LookupPrivilegeValue (NULL, SE_BACKUP_NAME, &luidPrivilege)) {
            TOKEN_PRIVILEGES tpPrivileges;
            tpPrivileges.PrivilegeCount = 1;
            tpPrivileges.Privileges[0].Luid = luidPrivilege;
            tpPrivileges.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
            AdjustTokenPrivileges (hAccessToken, FALSE, &tpPrivileges, 
                                   0, NULL, NULL);
            if ((dwErrorCode = GetLastError ()) != ERROR_SUCCESS)
                __leave;
        }
        else
            __leave;

        // -----------------------------------------------------
        // now one can open directory and get 
        // -----------------------------------------------------
        hFile = CreateFile (TEXT("C:\\"),
                            0, //GENERIC_READ, 
                            0, //FILE_SHARE_READ, //FILE_SHARE_DELETE | FILE_SHARE_READ | FILE_SHARE_WRITE,
                            NULL,
                            OPEN_EXISTING, 
                            FILE_FLAG_BACKUP_SEMANTICS,
                            NULL);
        if (hFile == INVALID_HANDLE_VALUE)
            __leave;
        if (!GetFileInformationByHandle (hFile, &fiFileInfo))
            __leave;

        _tprintf(TEXT("VolumeSerialNumber: 0x%08X\n"), fiFileInfo.dwVolumeSerialNumber);
        _tprintf(TEXT("FileIndex: 0x%08X%08X\n"), fiFileInfo.nFileIndexHigh, fiFileInfo.nFileIndexLow);
    }
    __finally {
        if (hFile != INVALID_HANDLE_VALUE)
            CloseHandle (hFile);
        if (hAccessToken != NULL)
            CloseHandle (hAccessToken);
    }

    return 0;
}

The program opens `C:\` directory and display Volume Serial Number and File Index which identify the directory on the NTFS. To make program shorter I removed all error messages (see `__leave` statements). Like I already mention before you should use `requireAdministrator` as "UAC Execution Level" (see "Manifest File" part of the Linker settings). The above code is tested and it work at me. You can reproduce the same code in C#.

Problem

I am trying to utilize the CreateFile function to access directory information. I am recieving a win32 error code of 5 however, which means Access Denied. Please advise. ``` CreateFile(path, GENERIC_READ, FILE_SHARE_READ, IntPtr.Zero, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, IntPtr.Zero); ``` This is the call being made, and as noted in the documentation the 'FILE_FLAG_BACKUP_SEMANTICS' is being used. The DLL import seems to be working fine and looks like the following: ``` [DllImport("kernel32.dll", SetLastError = true)] public static extern IntPtr CreateFile(string filename, uint desiredAccess, uint sharedMode, IntPtr securityAttributes, uint creationDisposition, uint flagsAndAttributes, IntPtr templateFile); ``` Update: I need to obtain the handle to a directory so i can use GetFileInformationByHandle() and extract the unique id. This method currently works with files, it is not working with directories currently. Update: The X for this question is i need a unique identifier of a directory that is something other than its absolute path. It needs to remain the same even if directory is moved or renamed. .NET does not provide any unique identifiers as just mentioned, it can only be accomplished by using win32

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