How to draw an image over another image?
bufferedimage, drawimage, java, paintcomponent, swing
Solution
If this is Swing, then draw the background image in a BufferedImage. Display this BufferedImage in a JComponent's (such as a JPanel's) paintComponent method using Graphic's `drawImage(...)` method, and then draw the changing images over this in the same paintComponent method. Don't forget to call the `super.paintComponent(...)` method first though.
Please note that this question has been asked quite a bit here and elsewhere, and as you would expect, there are lots of examples of this sort of thing that you can find here with a bit of searching.
Edit You ask:
Thanks, this is how I draw the firt image (road)
Again, you would create a BufferedImage for this, likely by using `ImageIO.read(...)`. Then you'd draw this in your JPanel's `paintComponent(Graphics g)` method override using `g.drawImage(...)`.
For example...
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.image.*;
import java.io.IOException;
import java.net.MalformedURLException;
import java.net.URL;
import javax.imageio.ImageIO;
import javax.swing.*;
@SuppressWarnings("serial")
public class IntersectionImagePanel extends JPanel {
private static final String INTERSECTION_LINK = "http://www.weinerlawoffice.com/" +
"accident-diagram.jpg";
private BufferedImage intersectionImage;
public IntersectionImagePanel() {
URL imageUrl;
try {
imageUrl = new URL(INTERSECTION_LINK);
intersectionImage = ImageIO.read(imageUrl );
} catch (MalformedURLException e) {
e.printStackTrace();
System.exit(-1);
} catch (IOException e) {
e.printStackTrace();
System.exit(-1);
}
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (intersectionImage != null) {
g.drawImage(intersectionImage, 0, 0, this);
}
}
@Override
public Dimension getPreferredSize() {
if (intersectionImage != null) {
int width = intersectionImage.getWidth();
int height = intersectionImage.getHeight();
return new Dimension(width , height );
}
return super.getPreferredSize();
}
private static void createAndShowGui() {
IntersectionImagePanel mainPanel = new IntersectionImagePanel();
JFrame frame = new JFrame("IntersectionImage");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(mainPanel);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
Problem
I have a Java project that's about traffic network simulation in a random city, I've managed to figure out a way to implement this project, so I divided each intersection into a section which is basically an extended JPanel class (named Carrefour)...everything works well until I got stuck with how to draw vehicles and make them pass through roads. So my problem is how to draw an image (vehicle image) over an another image (road)?