dl_iterate_phdr equivalent on Mac

c, macos

Solution

The functions documented in the dyld(3) man page (which no longer seem to be online) seem to provide the analogous functionality.

Here's that content:

NAME

 _dyld_image_count, _dyld_get_image_header, _dyld_get_image_vmaddr_slide,
 _dyld_get_image_name, _dyld_register_func_for_add_image,
 _dyld_register_func_for_remove_image, NSVersionOfRunTimeLibrary,
 NSVersionOfLinkTimeLibrary _NSGetExecutablePath

SYNOPSIS

 #include <mach-o/dyld.h>

 uint32_t
 _dyld_image_count(void);

 const struct mach_header*
 _dyld_get_image_header(uint32_t image_index);

 intptr_t
 _dyld_get_image_vmaddr_slide(uint32_t image_index);

 const char*
 _dyld_get_image_name(uint32_t image_index);

 void
 _dyld_register_func_for_add_image(void (*func)(const struct mach_header* mh, intptr_t vmaddr_slide));

 void
 _dyld_register_func_for_remove_image(void (*func)(const struct mach_header* mh, intptr_t vmaddr_slide));

 int32_t
 NSVersionOfRunTimeLibrary(const char* libraryName);

 int32_t
 NSVersionOfLinkTimeLibrary(const char* libraryName);

 int
 _NSGetExecutablePath(char* buf, uint32_t* bufsize);

DESCRIPTION

These routines provide additional introspection of dyld beyond that provided by `dlopen()` and `dladdr()`

`_dyld_image_count()` returns the current number of images mapped in by dyld. Note that using this count to iterate all images is not thread safe, because another thread may be adding or removing images during the iteration.

`_dyld_get_image_header()` returns a pointer to the mach header of the image indexed by image_index. If `image_index` is out of range, NULL is returned.

`_dyld_get_image_vmaddr_slide()` returns the virtural memory address slide amount of the image indexed by `image_index`. If `image_index` is out of range zero is returned.

`_dyld_get_image_name()` returns the name of the image indexed by `image_index`. The C-string continues to be owned by dyld and should not deleted. If `image_index` is out of range NULL is returned.

`_dyld_register_func_for_add_image()` registers the specified function to be called when a new image is added (a bundle or a dynamic shared library) to the program. When this function is first registered it is called for once for each image that is currently part of the process.

`_dyld_register_func_for_remove_image()` registers the specified function to be called when an image is removed (a bundle or a dynamic shared library) from the process.

`NSVersionOfRunTimeLibrary()` returns the current_version number of the currently loaded dylib specifed by the libraryName. The libraryName parameter would be "bar" for /path/libbar.3.dylib and "Foo" for /path/Foo.framework/Versions/A/Foo. This function returns -1 if no such library is loaded.

`NSVersionOfLinkTimeLibrary()` returns the current_version number that the main executable was linked against at build time. The libraryName parameter would be "bar" for /path/libbar.3.dylib and "Foo" for /path/Foo.framework/Versions/A/Foo. This function returns -1 if the main executable did not link against the specified library.

`_NSGetExecutablePath()` copies the path of the main executable into the buffer `buf`. The `bufsize` parameter should initially be the size of the buffer. This function returns 0 if the path was successfully copied, and * `bufsize` is left unchanged. It returns -1 if the buffer is not large enough, and * `bufsize` is set to the size required. Note that `_NSGetExecutablePath()` will return "a path" to the executable not a "real path" to the executable. That is, the path may be a symbolic link and not the real file. With deep directories the total bufsize needed could be more than `MAXPATHLEN`.

Problem

I want to iterate through all loaded shared libraries and get their base addresses as well as their file names. This is basically `dl_iterate_phdr` on Linux. But I want to do the same for Mac.

Original source