"Connecting" SDL_Surface to shared_ptr
c++, sdl, shared-ptr
Solution
Just pass SDL_FreeSurface to the constructor:
std::shared_ptr<SDL_Surface> shared_surf(SDL_LoadBMP("foo.bmp"), SDL_FreeSurface);
Just be sure you don't do this with the pointer returned by `SDL_SetVideoMode` or `SDL_GetVideoSurface`.
Problem
I'd like to know how can I connect SDL_Surface* with shared_ptr? I need to call `SDL_FreeSurface(SDL_Surface*)` before I delete `SDL_Surface`. How can I "modify deletion process" in shared_ptr?